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Sloppier rotation, slightly more acceleration, less sliding and more significant rotation penalty. Very slide heavy, but very little rotation penalty at high speeds. Very, very crisp rotation, but sacrifices acceleration and deceleration to accomplish this. Roles determine acceleration, deceleration, rotation rates, momentum/slide, throttle "sweet spot" (the throttle level resulting in greatest rotation rate), and high-speed rotation penalty:
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Player starships each fall into a distinct role that determines a ship's handling characteristics.
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